/**
* <library>sscanf</library>
* <remarks>
* Called when the script starts if it is a gamemode. This callback is also
* called in filterscripts so we don't want to reinitialise the system in that
* case.
* </remarks>
*/
#if SSCANF_NPC
const SSCANF_STATIC__ SSCANF_OnGameModeInit = 0...